Rockstar Games has announced GTA 6, and civilization has collectively decided this is more important than climate policy, healthcare reform, or figuring out why we still don’t have functional public transit. The game will apparently be the biggest release of the year—a statement that carries the weight of declaring a new iPhone the most significant technological achievement since the printing press.

Investors are already pricing in a post-GTA 6 world where productivity increases, crime decreases, and everyone achieves inner peace through virtual carjacking. Goldman Sachs has reportedly reserved an entire floor to monitor its stock price. Three Fortune 500 executives have already cleared their calendars for launch day, citing “mandatory spiritual retreat.” One tech CEO sent a memo to his staff: “We will be closed on GTA 6 release. Consider this a paid day off. Productivity metrics will resume when society stabilizes.”

What problem does GTA 6 solve? Nobody knows. What problem will people pretend it solves? All of them. The game’s existence has somehow become evidence that humanity is progressing, that entertainment budgets exceeding military spending on education is actually fine, that the real crisis isn’t inequality but whether your console can handle 4K ray-traced carjacking.

The press release contained zero information about actual gameplay. It contained seventeen references to “scale” and “immersion.” Rockstar knows you don’t need details—you just need permission to believe that pressing buttons in a fictional city is the most important thing happening this year.

It probably is.